Actions and Priorities
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Actions and Priorities
Some changes from that mail I sent you on main forums:
We'll send them their role and their name on the main forums, and for the 3 astral projection (read profile swappers) people, we'll mention that after each night ends, they should check their wotmud forum mails to see if they've switched bodies before they try to log in again. Anyhow, listing every possible action for reference, then I'll prioritise and post a list afterwards.
With the three people sharing one account, that account I guess I'll make beforehand and just tell them the password and account name.
I've also noticed that whilst the astral projection pm works with A's pm and B's pm fine, it doesn't mesh well with C. Since that's the doctor, why would he need cash from a medical trial? I think I'll write up a special one for C which amounts to the same thing. Alien tech gone wrong or some such.
ACTIONS (This is just a list, not the priority)
Body Swap
Gambler's Wager
Purple Paint
Doctor's Time travelling
Doctor's Deadline change
Sonic screwdriver
Mad scientist's Kidnap
Android's control vote
Mad scientist's kill
Android's kill
Adrenaline shot
Bus Driver
Serial Killer kill
Clumsy investigate
Clumsy track
Wormhole generator Stasis array (changed to avoid confusion)
Mentor recruit
Waterboarding
Conspiracy spy
Journal Keeper
Seraph Rule addition
Psychic Forced Post
Necronomicon
Millionare Double protect
Briefcase of money
Powerhouse Daykill
ODIN
Dancing
Magical Flute
Old fashioned investigate
Druid's Powers
Ex-CERN's Invent
Ophan's abilities
Son's Randomiser
Son's Banish
Global roleblock on death for the next phase.
Priest's question
Incense
Gorgonzola Hide
Gorgonzola Commute
Entering/Exiting the Bunker
Bunker owner's Hogtie
Old census papers
Veteran's vote steal
Veteran's trap
Everything Alpha and Omega are capable of doing.
We'll send them their role and their name on the main forums, and for the 3 astral projection (read profile swappers) people, we'll mention that after each night ends, they should check their wotmud forum mails to see if they've switched bodies before they try to log in again. Anyhow, listing every possible action for reference, then I'll prioritise and post a list afterwards.
With the three people sharing one account, that account I guess I'll make beforehand and just tell them the password and account name.
I've also noticed that whilst the astral projection pm works with A's pm and B's pm fine, it doesn't mesh well with C. Since that's the doctor, why would he need cash from a medical trial? I think I'll write up a special one for C which amounts to the same thing. Alien tech gone wrong or some such.
ACTIONS (This is just a list, not the priority)
Body Swap
Gambler's Wager
Purple Paint
Doctor's Time travelling
Doctor's Deadline change
Sonic screwdriver
Mad scientist's Kidnap
Android's control vote
Mad scientist's kill
Android's kill
Adrenaline shot
Bus Driver
Serial Killer kill
Clumsy investigate
Clumsy track
Wormhole generator
Mentor recruit
Waterboarding
Conspiracy spy
Journal Keeper
Seraph Rule addition
Psychic Forced Post
Necronomicon
Millionare Double protect
Briefcase of money
Powerhouse Daykill
ODIN
Dancing
Magical Flute
Old fashioned investigate
Druid's Powers
Ex-CERN's Invent
Ophan's abilities
Son's Randomiser
Son's Banish
Global roleblock on death for the next phase.
Priest's question
Incense
Gorgonzola Hide
Gorgonzola Commute
Entering/Exiting the Bunker
Bunker owner's Hogtie
Old census papers
Veteran's vote steal
Veteran's trap
Everything Alpha and Omega are capable of doing.
Last edited by Moderator on Sun Aug 08, 2010 1:27 pm; edited 2 times in total
Re: Actions and Priorities
Priority list for all actions which happen at end of day:
Are they removed from the game? If so, they cannot be targetted/target anything.
Astral projection stuff (This could get confusing by itself. Just got to remember that the actions
targetting these people affect the targetted account, not the players behind them.)
Global roleblock on death of son.
Rule addition.
Ophan's abilities.
Randomiser (Note location rules still apply once all the targets have been randomised)
Are they in a different location to their target? (Bunker/Not Bunker)
Mad scientist choosing to kill kidnapped victim
Are they currently kidnapped? (Prevents action/prevents action being done to them)
Are they currently hogtied? (Prevents action, but not an action being done to them)
Briefcase of money/Commute
Son's Banish
Bus driver
Druid's powers (If person has agreed)
Millionare's protect (if not failed. If one or both targets are in the bunker and it is closed, the
action fails.)
Hider
Veteran's trap
Sonic screwdriver
Necronomicon
Magic flute
Waterboarding
Stasis array
Any item created by the Ex-CERN's invent
Adrenaline shot
Dancing
Clumsy investigate
Old fashioned investigate
Clumsy track
Conspiracy's spy
Ex-CERN's Invent
Journal Keeper
Old census papers
Android's charm
Mafia Kill/SK kill/Mad scientist Kill/Android Kill
Mentor recruit
Mad scientist's kidnap
Explanations of all remaining special case actions:
If the Doctor is kidnapped or hogtied, the kidnap or hogtie succeeds, but he escapes immediately. In
the case of the kidnapping he simply returns to town. In the case of the hogtie he finds himself in
the bunker, but free to leave when ever he chooses (if bunker is open).
Doctor's Deadline change- This is instantaneous. As soon as one of us logs on to find this the new
deadline length and the correct phrase "It's more like a big ball of wibbly-wobbly, timey-wimey...
stuff." posted in the thread then we must immediately disregard any action or vote occuring after the
deadline specified and if needed, end the day immediately. This may not be necessary, depends on the
new deadline. Since the doctor is immune to kidnapping and hogtieing, only being dead or removed from
the game will prevent this functioning.
Mafia Powerhouse's Instant kill- If the target would be killed, any post after this by the target is
to be deleted. If the target survives for whatever reason, nothing happens. The target will survive if
in a different location, if kidnapped or if currently removed from the game.
Mafia Powerhouse's ODIN- Any post by the target after this will be deleted ASAP and death scene up as
quick as possible. Doesn't end the current phase. ODIN is unblockable by abilities/different
locations/anything. Only prevented if the Mafia Powerhouse is kidnapped/removed from the
game/dead/hogtied or has had ODIN temporarily broken by the sonic screwdriver.
Doctor's Time travelling- Instantaneous. As soon as one of us logs on to find this in the thread, we
remove him from the alive players list and any actions after his post targetting him will fail.
Including ODIN, since he's not actually in the game to be obliterated. See Doctor's deadline change.
Priest's question- Instantaneous. Only blockable by being removed from the game or being dead. If
kidnapped, must mail question rather than post in game thread. Will still be answered in the game
thread.
Incense- Instantaneous. Fails if sonic screwdriver has targetted, removed from game, dead, kidnapped,
hogtied.
Gambler's Wager- Independent of all other actions.
Purple Paint- Instantaneous. Fails if removed from game, dead, kidnapped, hogtied.
Entering/Exiting the Bunker- Instantaneous. Fails if removed from game, dead, kidnapped, hogtied.
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